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The game of dice for the whole family
"Super Six" is a high-quality (robust and long lasting) game of dice for 2 - 6 player! The game of dice is made of anodised aluminium exclusively. The playing instructions, in many languages, are enclosed. The game is available in different colurs. "Super Six" can be printed, labelled or engraved with individual motifs, and is an excellent present an advertisement for your customers, friends an employees. Because of its handy size it is also ideally suited as a travel game all can enjoy.
Rules of the game.
The metal sticks are distributed amongst the players so that each player has exactly the same number of sticks. Each player throws the dice in turn going round in a clockwise direction. There are 5 plug holes in the board numbered 1 to 5.If a player throws a number and the corresponding plug hole is empty, then he/she can insert one of his/her sticks into it. If the hole is already occupied, however, then he/she must take the stick out and add it to his/her own. The number 6 is a lucky throw. With a 6 one can always place a stick into hole No.6 and it stays there.Important: During the first round, each player is only allowed to throw the dice once. From the second round on, each player can throw the dice as often as desired, provided that one always manages to hit an empty plug hole. As soon as one throws the number of an occupied plug hole, one must take the stick that is located there and it is then the next player´s turn. Each player must throw the dice at least once per round. End of the game: When one player has no sticks left, the game is over and he/she is the winner. Not for children under 3 years. Small parts may be swallowed.
Super Six ( 2 dices ):
Each player throws the dice. The one with the most pips will start the game. He / She is only allowed to throw the dice once. One can distribute the points thrown as one likes. Examples: 5 + 6. If one throws a 5 and a 6 one stick is put in plug hole No. 6, the Super Six, where it stays. One stick is placed in No. 5. If one throws double 5, it is up to the player whether to take an action, e. g. he / she takes the stick located in hole No. 5 and puts it in again. Or, he / she could occupy the plug holes No. 6 and 4 ( 5 + 5 ) = 10. 4 + 2: If a player throws a 4 and a 2 and both corresponding plug holes are occupied he / she could put a stick into the plug holes No. 1 + 5, however, as No. 5 is already occupied this would be a bad move. So he / she would better add up both pips together ( 4 + 2 ) = 6 and put his / her stick into hole No. 6, the Super Pauli, where it stays. If one throws a 6 and a 2 and all plug holes are already occupied one has to take the stick that is located in plug hole No. 2, the other stick is placed in No. 6, the Super Six, and stays there. If a player throws a 4 and a 1 and all plug holes are already occupied there is no possibility of inserting ones sticks. However, for not having to take 2 sticks one adds up the pips together and takes the stick that is located in plug hole No. 5. If one has only one stick left he / she is only allowed to throw one dice. The one, who is the last to have sticks will lose the game. Not for children under 3 years. Small parts may be swallowed.
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